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thanks dasfaker for the help.

I found that actually it has to be “repaint:repaint()” in order for it to work.

I managed to fumble my way to getting the 2nd and now 3rd EG waveforms to work.

are scripts case sensitive?
say when you getModulatorValue “BreakPoint3″… that Capitol P must be also capitolized in that slider’s name I am accessing?
I had issue with the 3rd EG, and noticed the name had the P capitolized, but the script did not.. as soon as I put a P in place of p, it began to work.