thanks dasfaker for the help.
I found that actually it has to be “repaint:repaint()” in order for it to work.
I managed to fumble my way to getting the 2nd and now 3rd EG waveforms to work.
are scripts case sensitive?
say when you getModulatorValue “BreakPoint3″… that Capitol P must be also capitolized in that slider’s name I am accessing?
I had issue with the 3rd EG, and noticed the name had the P capitolized, but the script did not.. as soon as I put a P in place of p, it began to work.