AU and Logic

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  • #57
    atom
    Keymaster
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      • ★★★★★

      Looks like AU is crashing with Logic. I’m trying to install logic but it needs hardware accelerated graphics, witch i don’t have at the moment (my hackint0sh uses framebuffer only). I’m working this out but it might take awhile so be patient.

      #1112
      DBM
      Participant
        • Topics: 0
        • Replies: 26
        • Total: 26

        I was going to write in about this , but seams you know .
        Hear is my crash log if it helps though ….

        Process: auvaltool [480]
        Path: /usr/bin/auvaltool
        Identifier: auvaltool
        Version: ??? (???)
        Code Type: X86 (Native)
        Parent Process: Logic Express [454]

        Date/Time: 2010-04-03 19:06:11.088 -0400
        OS Version: Mac OS X 10.6.2 (10C540)
        Report Version: 6

        Interval Since Last Report: 341359 sec
        Crashes Since Last Report: 6
        Per-App Crashes Since Last Report: 5
        Anonymous UUID: 53C31D40-2986-44C6-B6DE-2006BE5BDA0B

        Exception Type: EXC_BAD_ACCESS (SIGBUS)
        Exception Codes: KERN_PROTECTION_FAILURE at 0x00000000000000fc
        Crashed Thread: 0 Dispatch queue: com.apple.main-thread

        Thread 0 Crashed: Dispatch queue: com.apple.main-thread
        0 com.edo.Alpha 0x11b64182 EdoController::getCommandManager() + 6
        1 com.edo.Alpha 0x11ba0b2c EdoModulatorManager::saveSate() + 1790
        2 com.edo.Alpha 0x11b651e5 EdoController::~EdoController() + 57
        3 com.edo.Alpha 0x11b54e28 AlphaController::~AlphaController() + 80
        4 com.edo.Alpha 0x119ee252 JuceAU::~JuceAU() + 186
        5 com.edo.Alpha 0x119e94c9 ComponentBase::ComponentEntryDispatch(ComponentParameters*, ComponentBase*) + 67
        6 com.edo.Alpha 0x119e72c1 AUBase::ComponentEntryDispatch(ComponentParameters*, AUBase*) + 1361
        7 com.edo.Alpha 0x119ee801 ComponentEntryPoint<JuceAU>::Dispatch(ComponentParameters*, JuceAU*) + 107
        8 …ple.CoreServices.CarbonCore 0x955d9b06 CallComponentDispatch + 29
        9 …ple.CoreServices.CarbonCore 0x955d9e8f CallComponentClose + 43
        10 …ple.CoreServices.CarbonCore 0x955d9db8 CloseComponentInternal(ComponentInstanceRecord*) + 101
        11 …ple.CoreServices.CarbonCore 0x955d9d39 CloseComponent + 46
        12 …apple.audio.units.AudioUnit 0x94aac559 AudioComponentInstanceDispose + 17
        13 auvaltool 0x000109da 0x1000 + 63962
        14 auvaltool 0x000113ea 0x1000 + 66538
        15 auvaltool 0x00002f81 0x1000 + 8065
        16 auvaltool 0x0000351b 0x1000 + 9499
        17 auvaltool 0x00002139 0x1000 + 4409

        Thread 1: Dispatch queue: com.apple.libdispatch-manager
        0 libSystem.B.dylib 0x946890ea kevent + 10
        1 libSystem.B.dylib 0x94689804 _dispatch_mgr_invoke + 215
        2 libSystem.B.dylib 0x94688cc3 _dispatch_queue_invoke + 163
        3 libSystem.B.dylib 0x94688a68 _dispatch_worker_thread2 + 234
        4 libSystem.B.dylib 0x946884f1 _pthread_wqthread + 390
        5 libSystem.B.dylib 0x94688336 start_wqthread + 30

        Thread 2:
        0 libSystem.B.dylib 0x94688182 __workq_kernreturn + 10
        1 libSystem.B.dylib 0x94688718 _pthread_wqthread + 941
        2 libSystem.B.dylib 0x94688336 start_wqthread + 30

        Thread 3:
        0 libSystem.B.dylib 0x946628da mach_msg_trap + 10
        1 libSystem.B.dylib 0x94663047 mach_msg + 68
        2 com.apple.audio.midi.CoreMIDI 0x11fabf31 XServerMachPort::ReceiveMessage(int&, void*, int&) + 155
        3 com.apple.audio.midi.CoreMIDI 0x11fca8fe MIDIProcess::RunMIDIInThread() + 150
        4 com.apple.audio.midi.CoreMIDI 0x11fad149 XThread::RunHelper(void*) + 17
        5 com.apple.audio.midi.CoreMIDI 0x11facb16 CAPThread::Entry(CAPThread*) + 96
        6 libSystem.B.dylib 0x9468ffbd _pthread_start + 345
        7 libSystem.B.dylib 0x9468fe42 thread_start + 34

        Thread 0 crashed with X86 Thread State (32-bit):
        eax: 0x00000000 ebx: 0x11ba0439 ecx: 0x00020250 edx: 0x000fc080
        edi: 0xbffff2bc esi: 0xbffff2c8 ebp: 0xbffff218 esp: 0xbffff218
        ss: 0x0000001f efl: 0x00210286 eip: 0x11b64182 cs: 0x00000017
        ds: 0x0000001f es: 0x0000001f fs: 0x00000000 gs: 0x00000037
        cr2: 0x000000fc

        #1113
        atom
        Keymaster
          • Topics: 159
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          • Total: 3104
          • ★★★★★

          Yes i managed to get Logic running on my hardware, i fixed some stuff and ctrlr now passess auval tests, i’m rebuilding all ctrlr for mac and they will appear on the download site asap.

          #1114
          DBM
          Participant
            • Topics: 0
            • Replies: 26
            • Total: 26

            Thanks Atom

            #69846
            hucky
            Participant
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              Atom how do you use it as an au?

              #69856
              Possemo
              Participant
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                • ★★★

                When you install Ctrlr copy the Ctrlr.component into the following folder: Library\Audio\Components. I am not a Mac specialist but this worked for me. See screenshot.

                Attachments:
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                #118891
                Doc-Random
                Participant
                  • Topics: 1
                  • Replies: 2
                  • Total: 3

                  Hello
                  I am new to CTRLR but I found out that it works with Momo’s D-05 editor on my Mac. Standalone and as AU in logic x, but no snapshots and still I can’t find out how to save and load anything.
                  Bulk dump didn’t work with the Thunderbolt interface but with the usb ( probably 1.0)midi cables. Well I just moved a few parameters and saved it in the D50 what more to ask for-/- lol

                  Roland D-50 MAC pro 2014 Logic

                  #119242
                  zmix
                  Participant
                    • Topics: 9
                    • Replies: 65
                    • Total: 74

                    Looks like AU is crashing with Logic. I’m trying to install logic but it needs hardware accelerated graphics, witch i don’t have at the moment (my hackint0sh uses framebuffer only). I’m working this out but it might take awhile so be patient.

                    I have some contacts at Apple and I sent them my latest crash report (Logic Pro 10.5.1 crashing on load if any Ctrlr plugin is in the session.

                    They looked at it and said:

                    “It is a crash in a static constructor of CtrlrMethodEditorTabCloseButton.cpp . Simple AU crash. Please talk to the developer!”

                    However, I started seeing random validation errors – for example I have completed a plugin and it’s validated and working perfectly, then I change some insignificant aspect (such as the color of the background) and it will FAIL the validation citing parameter values not retaining default values:

                    “WARNING: retrievedValue = nan (was 0.000000), Parameter did not retain default value when set”

                    Even if I revert to a previous version it will also fail validation. It’s weird and frustrating.

                    If I select “use” in the plugin manager, the plugin will work perfectly in Logic, despite this “failed” validation.

                    • This reply was modified 3 years, 9 months ago by zmix.
                    #119256
                    zmix
                    Participant
                      • Topics: 9
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                      Here is the crash report:

                      • This reply was modified 3 years, 9 months ago by zmix.
                      • This reply was modified 3 years, 9 months ago by zmix. Reason: Attached Crash Report
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                      #119264
                      goodweather
                      Participant
                        • Topics: 45
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                        • ★★★

                        Hello
                        I am new to CTRLR but I found out that it works with Momo’s D-05 editor on my Mac. Standalone and as AU in logic x, but no snapshots and still I can’t find out how to save and load anything.
                        Bulk dump didn’t work with the Thunderbolt interface but with the usb ( probably 1.0)midi cables. Well I just moved a few parameters and saved it in the D50 what more to ask for-/- lol

                        Hi, it is the responsibility of the panel developer to secure a well functioning panel.
                        I don’t know if Load/Save are foreseen in Momo’s editors. did you ask him?

                        In a more general way, snapshots have been implemented quite a long time ago in Ctrlr and I’m not sure if this functionality has been completed or not.

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