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Tagged: windows build
- This topic has 8 replies, 5 voices, and was last updated 7 years, 7 months ago by pascalc.
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August 24, 2016 at 5:01 pm #69867
Hi,
I’m trying to compile Ctrlr on Windows.
I have..
* installed Visual Studio 2015
* installed JUCE under C:\devel\JUCE
* Compiled Projucer for Release
* git cloned the Ctrlr repo to c:\devel\ctrlr
* extracted the boost.zip into c:\devel\ctrlr\Boost\boost
* Installed cygwinWhen I run the post_commit script in the Scripts folder I get the following errors:
"C:\devel\ctrlr\Builds\Ctrlr_Release.sln" (Rebuild target) (1) -> "C:\devel\ctrlr\Builds\Generated\Windows\VST_2015\Ctrlr_Plugin_VST.vcxproj" (Rebuild target) (3) -> (ClCompile target) -> c1xx : fatal error C1083: Cannot open source file: '..\..\..\VST\JuceLibraryCode\juce_audio_basics.cpp': No such file or directory [C:\devel\ctrlr\Builds\Generated\Windows\VST_2015\Ctrl r_Plugin_VST.vcxproj] c1xx : fatal error C1083: Cannot open source file: '..\..\..\VST\JuceLibraryCode\juce_audio_devices.cpp': No such file or directory [C:\devel\ctrlr\Builds\Generated\Windows\VST_2015\Ctr lr_Plugin_VST.vcxproj] c1xx : fatal error C1083: Cannot open source file: '..\..\..\VST\JuceLibraryCode\juce_audio_formats.cpp': No such file or directory [C:\devel\ctrlr\Builds\Generated\Windows\VST_2015\Ctr lr_Plugin_VST.vcxproj] c1xx : fatal error C1083: Cannot open source file: '..\..\..\VST\JuceLibraryCode\juce_audio_plugin_client_utils.cpp': No such file or directory [C:\devel\ctrlr\Builds\Generated\Windows\ VST_2015\Ctrlr_Plugin_VST.vcxproj] c1xx : fatal error C1083: Cannot open source file: '..\..\..\VST\JuceLibraryCode\juce_audio_plugin_client_VST2.cpp': No such file or directory [C:\devel\ctrlr\Builds\Generated\Windows\V ST_2015\Ctrlr_Plugin_VST.vcxproj] c1xx : fatal error C1083: Cannot open source file: '..\..\..\VST\JuceLibraryCode\juce_core.cpp': No such file or directory [C:\devel\ctrlr\Builds\Generated\Windows\VST_2015\Ctrlr_Plugin _VST.vcxproj] c1xx : fatal error C1083: Cannot open source file: '..\..\..\VST\JuceLibraryCode\juce_audio_utils.cpp': No such file or directory [C:\devel\ctrlr\Builds\Generated\Windows\VST_2015\Ctrlr _Plugin_VST.vcxproj] c1xx : fatal error C1083: Cannot open source file: '..\..\..\VST\JuceLibraryCode\juce_cryptography.cpp': No such file or directory [C:\devel\ctrlr\Builds\Generated\Windows\VST_2015\Ctrl r_Plugin_VST.vcxproj] c1xx : fatal error C1083: Cannot open source file: '..\..\..\VST\JuceLibraryCode\juce_audio_processors.cpp': No such file or directory [C:\devel\ctrlr\Builds\Generated\Windows\VST_2015\ Ctrlr_Plugin_VST.vcxproj] c1xx : fatal error C1083: Cannot open source file: '..\..\..\VST\JuceLibraryCode\juce_events.cpp': No such file or directory [C:\devel\ctrlr\Builds\Generated\Windows\VST_2015\Ctrlr_Plug in_VST.vcxproj] c1xx : fatal error C1083: Cannot open source file: '..\..\..\VST\JuceLibraryCode\juce_gui_basics.cpp': No such file or directory [C:\devel\ctrlr\Builds\Generated\Windows\VST_2015\Ctrlr_ Plugin_VST.vcxproj] c1xx : fatal error C1083: Cannot open source file: '..\..\..\VST\JuceLibraryCode\juce_opengl.cpp': No such file or directory [C:\devel\ctrlr\Builds\Generated\Windows\VST_2015\Ctrlr_Plug in_VST.vcxproj] c1xx : fatal error C1083: Cannot open source file: '..\..\..\VST\JuceLibraryCode\juce_gui_extra.cpp': No such file or directory [C:\devel\ctrlr\Builds\Generated\Windows\VST_2015\Ctrlr_P lugin_VST.vcxproj] c1xx : fatal error C1083: Cannot open source file: '..\..\..\VST\JuceLibraryCode\juce_data_structures.cpp': No such file or directory [C:\devel\ctrlr\Builds\Generated\Windows\VST_2015\C trlr_Plugin_VST.vcxproj] c1xx : fatal error C1083: Cannot open source file: '..\..\..\VST\JuceLibraryCode\juce_graphics.cpp': No such file or directory [C:\devel\ctrlr\Builds\Generated\Windows\VST_2015\Ctrlr_Pl ugin_VST.vcxproj] 268 Warning(s) 15 Error(s) Time Elapsed 00:04:42.30 CTRLR: Win32 build failed
Looking into the c:\devel\ctrlr\Builds\VST\JuceLibraryCode\ directory these files are obviously not there. Are they supposed to be copied there during the build phase or have I missed something?
Thanks
August 25, 2016 at 12:11 pm #69869I’m no expert but compile on Windows? I just got the exe of the latest build and ran that, it unpacked, installed and all was well. In my case Ctrlr-Win32.exe
August 25, 2016 at 3:55 pm #69870Exactly. Just take the the .exe file for Windows in the Download section and use Ctrlr… Why recompiling?
August 25, 2016 at 4:12 pm #69872Hi,
Thanks for your suggestions but I would actually like to modify the source code of the core parts of Ctrlr. Not only a panel. So I need to rebuild Ctrlr from the sources.
BR
/PascalAugust 25, 2016 at 11:20 pm #69874I’ll get back to you this weekend with a fix for the build, i’m getting back to coding Ctrlr again, and i will find a fix. If you can contribute your code on github that would be great any help/fixes/patches/features are welcome.
August 26, 2016 at 9:06 am #69879Thanks Atom,
If I manage to create anything valuable I will push it to my fork.
BR
/PascalAugust 26, 2016 at 10:23 am #69880Btw, please fix the doubled message output in the plugin version. I will try to mess around in the code too but as I have no experience in C++ it probably won’t be worth publishing.
- This reply was modified 7 years, 7 months ago by Possemo.
August 26, 2016 at 2:01 pm #69883all bugs on github, that are posted there will be taken into processing, so if you have something please post it there, i’ll be going through them one by one.
August 26, 2016 at 3:30 pm #69884I’ve posted the build issue there now.
Thanks!
/Pascal -
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