How to build CTRLR from the git repo

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This topic contains 3 replies, has 3 voices, and was last updated by opuswerk opuswerk 3 years, 2 months ago.

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  • #33632
    opuswerk
    opuswerk
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    • ★★

    Hello,

    I am quite a noob when it comes to building apps and the likes. I do however have some experience with github.

    I have added the crtlr repo to mine, but I can’t for the life of me build the latest version of ctrlr. What steps are necessary to do so? please bear in mind i’m using OSX.

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    #33692
    atom
    atom
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    Clone the repo, unzip boost.zip in the Boost/ directory. Load the project you want to build (Standalone/VST/AU) in Xcode, and hit build.

    You might want to open the project first in introjucer if you want to change some stuff (like the base SDK and compatibility SDK version).

    There is an additional step for the AU build, you first need to build the Wrapper project in the repo, then Ctrlr_AU links to the output of that Wrapper project (it creates a static library).

    There is also a post-commit script in the Scripts/ directory that will automate this, you can use that (be aware that at the end the script will attempt to upload the built binary to ctrlr.org and it will fail)

    #48881

    TonE
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    opuswerk, just saw you comment on the old topic about data extraction from Bitstream 3X config software, I can not reply on that thread any more, so I try here. 🙂

    I will check and post the AutoHotkey code here, if not in another computer. Or atom might upload the .zip I sent to him, with all .txt files with extracted data from the software, or is this already here anywhere for download?

    #48882
    opuswerk
    opuswerk
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    Hello TonE,

    It would be great if you could upload this file somewhere here.
    I was hoping there would be someway to automatically generate all the controllers that are in the Bitstream txt, and then re-arrange them. It would save a lot of time manually putting in the sysex data for each knob, and allow for the automatic creation of all the params.

    I wonder if it’s doable via Lua?

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