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October 12, 2020 at 7:42 pm
#120282
Is fillRectList supported by Ctrlr? Because Juce says:
FillRectList()
If you have a lot of rectangles to draw, it may be more efficient to create a RectangleList and use this method than to call fillRect() multiple times.
In my opinion, it’s easier to translate to a multidimensional array too.
Just wondering, because I think that Ctrlr doesn’t get happy when you throw 15.360 png’s at it. |I know it can handle that many rectangles though (cough, arpeggiator, cough).