Reply To: Can I copy all the faders from one tab to another without copying all the tabs?

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human fly
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yeah, very good Ctrlr question.

say you have a synth with 4 parts:

the best way for this is to create a uiGroup, and put
your first set of Modulators in it, positioned, sized, etc.
as you want them – do this on the workspace initially, not on
the uiTabs.(tell you why in a minute)

then make a uiTabs, and give it 4 tabs

then make your copies of the uiGroup containing the Modulators,
and put each onto a tab.

problems arise if you create group and modulators on the uiTabs,
and copy from there: copied modulators (this includes uiGroups
and uiTabs btw, they are all classified as ‘Modulators’) *retain
ownership attributes* when copied. so you need to edit/delete
these attributes once you’ve made a copy. i now always copy to the
workspace first, remove these attributes, then put the modulator/
group/tabs etc. where it needs to go, then save. seems to be the
way to avoid horrible problems, ie: everything you copied disappearing
next time you load the project. the objects are still there – you can
find them in the Modulator List – but they have jumped back into the
original container(group or tabs) at the position coordinates they
had on the workspace. the mistake then is finding them in the Modulator
List, and doing ‘make visible on canvas’, because they then jump to
top left hand corner coordinates, behind, or on top of, your panel.

but i’ve got a feeling that may not answer your question 🙂
you want the same parameters to change role according to what
algorithm you select. is it just 4 algorithms? in which case,
the answer above is ok. or is it many more, ie per preset,
with dozens of presets?

Ctrlr