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I doubt that any IDE will be useful in Ctrlr i mean in terms of general LUA programming (or any other scripting) i use SCITE/Scintilla, but in Ctrlr there will be an embedded editor, and loading LUA from files will be hard (not impossible), but you must remember that most of the LUA code will done in callback methods (pieces of code triggered on specific events), that code needs to be associated with a specific Ctrlr element, and that code will be kept within the internal XML structure of Ctrlr
to simplify that. You can use and IDE for testing, but you must also remember that the API that is available is only available in Ctrlr, the entire LUA language is really very simple and no IDE is needed, but also the bare bones LUA language is nto really useful for anything (that’s not the point of LUA).