combo or slider content

Home Forums General Programming combo or slider content

Viewing 17 posts - 1 through 17 (of 17 total)
  • Author
    Posts
  • #8812
    zeoka
    Participant
    • Topics: 73
    • Replies: 466
    • Total: 539
    • ★★★

    Hi

    I would replace content by LUA

    gr1 = panel:getModulatorByName(“01Group”):getModulatorValue()

    if gr1 == 0 then

    tr1:setProperty(“uiGroupOutlineColour1” , c4:toString(),false)
    tm1:setProperty(“uiComboTextColour” , c4:toString(),false)
    patmod1()
    mod1:setProperty(“uiComboContent” ,”off=0 on=1 Latch=2 Toggle=3 One Shot=4″,false)

    elseif gr1 > 0 then

    tr1:setProperty(“uiGroupOutlineColour1” , c1:toString(),false)
    tm1:setProperty(“uiComboTextColour” , c1:toString(),false)
    color1:setProperty(“uiGroupOutlineColour1” , c4:toString(),false)
    mod1:setProperty(“uiComboContent” ,”Gr.Latch=0 Gr.Latch=1 Gr.Latch=2 Gr.Latch=3 Gr.1Shot=4″,false)
    end
    end

    I’ve tried several things ( propertySting, (),{} or “” per value,etc…) and i can’t get the correct form to type contents.
    I’ve searched in panels too….

    Please help

    PS the special charaecters that define the combo content value ( 0 & # 10 ) are not shown here

    • This topic was modified 9 years ago by zeoka.
    #8824
    atom
    Keymaster
    • Topics: 159
    • Replies: 2945
    • Total: 3104
    • ★★★★★

    This is how i fill a combo with random 10 values

    alterCombo = function(mod, value)
    	myCombo = panel:getComponent("myCombo")
    
    	comboContent = ""
    
    	for i=1,10 do
    		r = math.random(127)
    		comboContent = comboContent..string.format("NUM:%d\n", r)
    	end
    	myCombo:setProperty ("uiComboContent", comboContent, false)
    end
    
    #8838
    zeoka
    Participant
    • Topics: 73
    • Replies: 466
    • Total: 539
    • ★★★

    Tried hours to understand and see what this gives

    the 10 of i=1,10 is the number of values of the combo
    you use random operation and display the result as a variabe you use %d , r (in this case) but i can’t apply to my needs
    i need to put 5 names or 5 others not numbers. I fail to adapt.Thank you anyway
    What define in LUA the number of values in the combo content??

    I can put a text in a combocontent with LUA but not several corresponding to nb of values

    #8839
    atom
    Keymaster
    • Topics: 159
    • Replies: 2945
    • Total: 3104
    • ★★★★★

    The point was to use “\n” as a separator between values

    combo:setProperty ("uiComboContent", "Combo entry1\nCombo Entry2\nCombo Entry3", false)
    
    #8840
    zeoka
    Participant
    • Topics: 73
    • Replies: 466
    • Total: 539
    • ★★★

    Ahh

    This is always under my nose !!

    all day i tried coocking something…ah ah

    Thank you

    #8843
    zeoka
    Participant
    • Topics: 73
    • Replies: 466
    • Total: 539
    • ★★★

    is there a way to refresh by lua?

    the combo needs a click in edit mode to remove (no selection) text after “switching” content and displays current value . Or if i use the device knobs to refresh..

    Damage i’ve worked hard , there is 49 methods crossed and all work very fine for 49 modulators.
    Must i change direction ?

    I believe the issue is because the combo don’t change value so it is re-init….

    • This reply was modified 9 years ago by zeoka.
    #8852
    atom
    Keymaster
    • Topics: 159
    • Replies: 2945
    • Total: 3104
    • ★★★★★

    Why are you switching to edit mode ? This is not something you should be using for normal panel usage.

    #8855
    zeoka
    Participant
    • Topics: 73
    • Replies: 466
    • Total: 539
    • ★★★

    This is for the info

    Just a click on the combo in edit mode do something that display values after it has changed content. What could replace this mouse click ? In LUA ?
    it is a good way to change dynamically contents ?
    i would do same thing with ressources or visible names but i think it will be same problem …
    Any suggestion ?

    • This reply was modified 9 years ago by zeoka.
    • This reply was modified 9 years ago by zeoka.
    #8863
    zeoka
    Participant
    • Topics: 73
    • Replies: 466
    • Total: 539
    • ★★★

    I’ve tried to change by other modulator the visible name and ressources of a modulator

    -visible name works well

    – ressource needs i place the mouse cursor above the modulator to refresh image

    content ,visible name and ressource changed by another modulator are features that could improve strongly the fx’s section of my panel by reducing the number of linked modulators….

    #10567
    zeoka
    Participant
    • Topics: 73
    • Replies: 466
    • Total: 539
    • ★★★

    Hello
    it was simple finally to fix the value content changing :
    patgr1 = function(mod, value)

    gr1 = panel:getModulatorByName(“01Group”):getModulatorValue() if gr1 == 0 then
    mod1:setProperty(“uiComboContent” ,”off\non\nLatch\nToggle\nOne Shot”,false) mode01:setModulatorValue(pm1,false,false,false) if gpm == 0 then
    tr1:setProperty(“uiGroupOutlineColour1” , c4:toString(),false)
    tm1:setProperty(“uiComboTextColour” , c4:toString(),false)
    patmod1()
    end
    elseif gr1 > 0 then
    mod1:setProperty(“uiComboContent” ,”Gr.Latch\nGr.Latch\nGr.Latch\nGr.Latch\nGr.1Shot” ,false) mode01:setModulatorValue(pm1,false,false,false) if gpm == 0 then
    tr1:setProperty(“uiGroupOutlineColour1” , c1:toString(),false)
    tm1:setProperty(“uiComboTextColour” , c1:toString(),false)
    color1:setProperty(“uiGroupOutlineColour1” , c1:toString(),false)
    mod1:setProperty(“uiComboTextColour” , c1:toString(),false)
    end
    end

    end

    mod1 and pm1 is the modulator i want change value content

    That’s working

    • This reply was modified 8 years, 11 months ago by zeoka.
    • This reply was modified 8 years, 11 months ago by zeoka.
    • This reply was modified 8 years, 11 months ago by zeoka.
    • This reply was modified 8 years, 11 months ago by zeoka.
    #10574
    atom
    Keymaster
    • Topics: 159
    • Replies: 2945
    • Total: 3104
    • ★★★★★

    You can refresh (repoaint) any component by calling it’s repaint() method (you can do that on the entire panel too, but remember this will cause a major CPU spike)

    example

    panel:getModulatorByname("modulator-1"):getComponent():repaint()
    panel:getEditor():repaint()
    
    #10649
    zeoka
    Participant
    • Topics: 73
    • Replies: 466
    • Total: 539
    • ★★★

    Atom thank you for the tip
    euh.. your first line is for one modulator and second for all the panel ?
    or the second execute the function ?
    I surely do something bad because repaint() is not working
    tried -mode01:getComponent():repaint()
    -mod1:repaint()
    mode01 is panel:getModulatorByname(“Mode01”)
    mod1 is panel:getComponent(“Mode01”)

    • This reply was modified 8 years, 10 months ago by zeoka.
    • This reply was modified 8 years, 10 months ago by zeoka.
    #10652
    atom
    Keymaster
    • Topics: 159
    • Replies: 2945
    • Total: 3104
    • ★★★★★

    yes

    do not repaint the panel unless you need to, it will cause major CPU usage.

    it works, but it depends what are you repainting and if the data to repaint is valid. those calls are JUCE native, not implemented by me.

    #13898
    zeoka
    Participant
    • Topics: 73
    • Replies: 466
    • Total: 539
    • ★★★

    Hello Atom ,

    I’m rebuilding fx’s at uploaded panel ; i’ve removed the shit ( all layers for each fx’s types , all “baby” modulators ) It’s more clean now but i have troubles :
    -When panel is loaded : incorrect visual
    -Content mod is not changing when : -the nb of values is the same
    -the value of mod is not changing when i change only fx type (Already posted for this issue : repaint() was not working )
    I can refresh by movin the knob only

    I’ve done hard work for this basic visual effect and don’t know now how to fix

    Please Can you check in my dl section “RA1.33” file ?

    3 Scripts fxtables,fx1select,and fx2select(but not applied content change on it yet)
    in fxtables() there is tables used by the 2 fx’s scripts and some specific to each (set positions)
    Like i said the fx implementation is complexe in RA and i can’t do simple things because i change each property component differently.
    Can you tell me what’s wrong and what i can change ?

    Thank you Atom for the time you past to try to understand user problems

    #13944
    Hecticcc
    Participant
    • Topics: 25
    • Replies: 160
    • Total: 185
    • ★★

    If i understand correctly you have modulators that need different value mappings for a selected fx type?

    You can try resetting the value content of the modulators before assigning new ranges/values.
    IE setting the propery to an empty string (so the old values go away) before you assign the actual data it should hold (for the selected fx-type in your case).
    This happens very fast, you don’t even see it glitching 😉

    #13955
    zeoka
    Participant
    • Topics: 73
    • Replies: 466
    • Total: 539
    • ★★★

    Yes
    If i do that i will lose the value of modulators ?
    the fx type will set mods props blank then their values will be set to 0 before i set new prop contents ?
    Ex fx1 is on reverb : “damping” is 000 to 127, value is set to 100
    delay : “polarity” is positive-negative , value will change to 1
    note i don’t have problem in this case : the RackAttack reacts as same way and this
    change the value and the range is not the same : even if “damping” is “001”(1) , “polarity” will be “negative”(1)
    The problem is
    fx1 is on delay : “feedback” is 000 to 127 , value is set to 64
    mod delay : “feedback” is -100% to +100% (0 to 127 too) , value stay the same then the content is not refreshed

    If i change the content to ” ” before “-100% to +100%” i will have a value to 0 ? I will try and set the mod value to original values after. this will render my script more complicated
    On the Dasfaker virus panel , labels are used to do this thing it’s better but i need to reduce component nb to the max and don’t have so much space
    Here are quasi-finished scripts (i found them big )

    Thank you for the tip Hecticcc

    Attachments:
    You must be logged in to view attached files.
    #13976
    Hecticcc
    Participant
    • Topics: 25
    • Replies: 160
    • Total: 185
    • ★★

    If you set the content to “” before assigning the actual values for uiFixedSliderContent it resets the value to the minimum.
    You can use a variable to store the value temporarily and use that one to set the modulator’s value correctly.

Viewing 17 posts - 1 through 17 (of 17 total)
  • The forum ‘Programming’ is closed to new topics and replies.
There is currently 0 users and 64 guests online
No users are currently active
Forum Statistics
Threads: 2,495, Posts: 17,374, Members: 77,605
Most users ever online was 12 on January 22, 2019 3:47 pm
Ctrlr