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- This topic has 25 replies, 10 voices, and was last updated 11 years, 5 months ago by Babarosa.
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March 12, 2010 at 9:38 am #32
I’m just re-posting this. Is anyone interested in running ctrlr on Linux. I can do Linux builds but i don’t know if there is anyone out there using Linux for music.
April 6, 2010 at 4:50 pm #871Please do!
We may not be many, but linux musicians do exist ” title=”Smile” />I there are no really good music production apps for linux, but I mainly use hardware synths and sequencers, and most of them have to be programmed trough a computer and its a pain everytime i have to use windows to do that, this is a really great opportunity.
Also linux is gaining in popularity, sooner or later there will be enough good programs to fully use it to produce music, ubuntu studio was a step in the right direction and this is an other good step!
May 13, 2010 at 4:51 am #872Hi – have just bought a dsi tetra; glad I found this place.
I’m running Ubuntu Lucid – any movement on Linux builds?
Congrats on this cool looking project anyhow.
May 13, 2010 at 8:57 am #873Well actually yes, i posted some fixes to JUCE to do builds on gcc < 4.2 and i was able to build the engine, i need to find a build system now that would handle the source structure i have now, make has some problems i dont wont to use the classic "configure; make" stuff cause it’s a mess, CMake i don’t know, premake looks nice but it’s unknown to anyone. Once i figure that out i’ll post some builds.
May 13, 2010 at 11:11 pm #874Sounds good – is SCons any use to you? SConstruct files are way over my head unfortunately.
Best of luck with it and thanks for thinking of us Linux types.September 15, 2010 at 8:57 pm #875Just found out about CTRLR. I would love to see some linux builds or some instructions on how to build on linux. I’m no developer, but can usually get through the dependency, configure, make, etc.. process. Interested in Juno-2 and JX8P versions. Thanks, Geoff
September 15, 2010 at 9:33 pm #876huh i did not think this will come back, i still can support linux the code is still cross-platform so once i get some free time i’ll try to cook something up for Linux.
September 23, 2010 at 10:44 pm #877i did not let go, i started to add Codelite projects that use mingw, it’s not working yet there are some issues with win32 api (i guess this won’t be on linux). Codelite will give me a cross-platform way to create the same projects, and linux will be included in that. I just need to get that running.
September 25, 2010 at 4:13 pm #878Well i did it, i got a linux build running, can someone name a ctrlr they could test with their hardware so i don’t build ALL ctrlrs right now.
September 30, 2010 at 12:53 am #879Hi, I just found out about Ctrlr, how can I do to run it on linux?
[quote:2mpq2ah5]I can do Linux builds but i don’t know if there is anyone out there using Linux for music.[/quote:2mpq2ah5]
I think there’s quite a lot of people that would be interested, me included.
If there’s any .deb or PPA or whatever from where I could get this please let me know.
September 30, 2010 at 9:31 am #880Well no for linux for now it’s all sourcecode so you’d have to build it.
If you can tell me the name and version of the distro you are using i can do the build for it for testing purposes, a packaging system will come later once i get all the problems solved on Linux.
September 30, 2010 at 2:57 pm #881Ok, I understand, I have no idea how but if it’s not hard I could try building it for myself. I’m using Ubuntu Lucid Lynx 10.04. Thanks
October 1, 2010 at 1:40 pm #882For now i’ve been using CodeLite to do Linux builds, get that it’s a very nice little IDE for Linux, there is a Casio – CZ1000 workspace, load that in CodeLite and try to build the EdoController first, you will definetly need latest juce source and VST SDK 2.4, there are 2 paths in the project settins (compiler settings, include search paths) that need to point to those elements, and that’s it, the EdoController should build.
give that a try and let me know.
October 1, 2010 at 9:27 pm #883Ok, I’m a total noob, the only thing I built is qtractor-svn and because it has a step by step. but on a couple of days I’ll have some free time and give it a try. Thanks.
December 24, 2010 at 10:25 am #886This software looks so nice! Kudos for using Juce and other multi-platform toolkits! I am very excited for Ctrlr to be available to the Linux community, and I am confident that it will be embraced with open arms and used by countless people. Us Linux users are extremely loyal to good software, currently what is meeting this need is JSynthlib, which is old and ugly and doesn’t seem to have been updated in 5 years. Your software looks WAY nicer, and so rad it’s available as a VST. We have less options than the other operating systems, and there are also some really awesome new VST hosts for Linux (energyXT, Renoise, Jost) and not a whole lot of native VSTs, so as word gets out about Ctlrlr you are going to see a huge spike in users from the Linux community.
Can you put together some quick step-by-step instructions for compiling Ctrlr in CodeLite for Linux, or add it to the wiki? I have CodeLite installed and eventually figured out how to open the CZ1000 workspace, but can’t figure out where to go from there, this is totally confusing! Is this something that CodeLite can do via the command-line? If so, I’d be willing to help make a spec file/SRPM which would make it super easy for packagers to make Ctrlr packages for different distros. I am working in Unity Linux, a close derivative of Mandriva, and would love to use Ctrlr on this platform.
I’m also developing a distro geared at show automation using MIDI/DMX/OSC and would love to include Ctrlr if possible as well
December 26, 2010 at 11:29 pm #884well i guess i could but i don’t think it makes sense for ctrlr v4, the new version will be much easier to setup (it uses the new JUCER that exports projects for all supported platforms and Linux is included), also it will be one program (one binary) not like it is now (each ctrlr is a separate binary).
December 27, 2010 at 1:23 am #885Awesome, that is most excellent news! I am very much looking forward to it, and I’ll totally help with RPM packaging when it’s ready if you like.
March 3, 2011 at 9:02 pm #889Hi! I’m another of those (rare?) Linux users who also loves hardware synths.
Found out about Ctrlr a couple of months ago and occasionally check the download page and forum to see if there’s any progress on Linux support.Today I did a svn checkout of the trunk but didn’t get very far trying to build it.
Any chance of getting a Linux build HOWTO, or perhaps you’re still willing to build individual Ctrlr’s?
If I could only get one, I’d choose the Waldorf Pulse.
Others I’m interested in are: TX81Z, Micron, Virus B, and DrumStation.Btw I’m using CrunchBang Linux (the latest "Statler" release, 32 bit), which is based on Debian Squeeze.
Having the Debian base, the procedure to build on it would be pretty much the same as Ubuntu, I would expect.
In fact, 32 bit binaries built on Ubuntu would most likely work fine on my Crunchbang system.Thanks for any help you’re able to give!
March 7, 2011 at 12:33 am #890well the v5 will be linux friendly, once i’m done with the RC (that should be soon) all platform will be release, for now you can check out the Beta source, and have a look at the Ctrlr.jucer file, you need to load it in the new Jucer that comes with the JUCE library and platform specific build files are created from that (linux, mac, iphone, windows) i try to keep that file updated so you can re-generate current build files.
I use windows as my main development platform but a few days back i was doing a test build on linux and it worked out of the box, but there has some major and minor changes since then so i can’t promise anything.
March 9, 2011 at 7:11 pm #891Thanks Atom! Looking forward to v5.
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