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  • #31081
    atom
    Keymaster
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      • ★★★★★

      That’s not an error from Ctrlr, can you do

      # strace Ctrlr-x86_64

      and paste the output here or somewhere (it might be a lot)

      #31094
      pierrotlo
      Participant
        • Topics: 0
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        • Total: 9

        In attached the result

        Attachments:
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        #31097
        atom
        Keymaster
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          • ★★★★★

          I think i know why that is, in case of version mismatch on BFD it might be serious.

          So i managed to get bfd linked statically to Ctrlr now and the next builds will have bfd inside so it won’t use your bfd, and the error should go away.

          I’ll post some nightly builds when i have the current source code stable, it’s a bit of a mess now due to some Lua debugger stuff i’m doing.

          #31098
          pierrotlo
          Participant
            • Topics: 0
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            Thanks !

            #32697
            m.tarenskeen
            Participant
              • Topics: 30
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              • ★★

              Building your own binaries on your own system from the sources will solve many of the problems I guess. That’s always a problem with shared libraries.

              It would be nice if the major Linux distributions would include Ctrlr in their official repositories (and keep it up-to-date!). I am not sure if there are any licensing issues preventing that?

              #32754
              pierrotlo
              Participant
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                If I compile (from svn) ctrlr all goes right but at end compilation :
                I have this messages :

                debug1: ssh_rsa_verify: signature correct
                debug1: SSH2_MSG_NEWKEYS sent
                debug1: expecting SSH2_MSG_NEWKEYS
                debug1: SSH2_MSG_NEWKEYS received
                debug1: Roaming not allowed by server
                debug1: SSH2_MSG_SERVICE_REQUEST sent
                debug1: SSH2_MSG_SERVICE_ACCEPT received
                debug1: Authentications that can continue: publickey,password,keyboard-interactive

                The terminal request to me a password.
                If I use build.sh

                In file included from /usr/include/boost/preprocessor/iteration/detail/iter/forward1.hpp:117:0,
                                 from ../../../../Source/Lua/luabind/luabind/detail/call_function.hpp:414,
                                 from ../../../../Source/Lua/luabind/luabind/function.hpp:10,
                                 from ../../../../Source/Lua/luabind/luabind/class.hpp:94,
                                 from ../../../../Source/Core/stdafx.h:45,
                                 from ../../../../Source/Core/CtrlrSysexProcessorOwned.cpp:1:
                ../../../../Source/Lua/luabind/luabind/detail/call_function.hpp:529:133: error: template argument 2 is invalid
                    , luabind::detail::proxy_function_caller<Ret, boost::tuples::tuple<BOOST_PP_ENUM(BOOST_PP_ITERATION(), LUABIND_TUPLE_PARAMS, _)> > >::type proxy_type;
                                                                                                                                                     ^
                ../../../../Source/Lua/luabind/luabind/detail/call_function.hpp:529:135: error: template argument 2 is invalid
                    , luabind::detail::proxy_function_caller<Ret, boost::tuples::tuple<BOOST_PP_ENUM(BOOST_PP_ITERATION(), LUABIND_TUPLE_PARAMS, _)> > >::type proxy_type;
                                                                                                                                                       ^
                ../../../../Source/Lua/luabind/luabind/detail/call_function.hpp:529:135: error: template argument 3 is invalid
                ../../../../Source/Lua/luabind/luabind/detail/call_function.hpp:529:153: error: invalid type in declaration before ‘;’ token
                    , luabind::detail::proxy_function_caller<Ret, boost::tuples::tuple<BOOST_PP_ENUM(BOOST_PP_ITERATION(), LUABIND_TUPLE_PARAMS, _)> > >::type proxy_type;
                                                                                                                                                                         ^
                make: *** [../build/x86_64/CtrlrUtilitiesGUI_4d233a31.o] Erreur 1
                make: *** Attente des tâches non terminées....
                make: *** [../build/x86_64/CtrlrSysexProcessorOwned_b505063d.o] Erreur 1
                CTRLR[linux]: build failed

                What is this ?
                Thanks

                • This reply was modified 9 years, 4 months ago by pierrotlo.
                • This reply was modified 9 years, 4 months ago by pierrotlo.
                • This reply was modified 9 years, 4 months ago by pierrotlo.
                #32758
                atom
                Keymaster
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                  • ★★★★★

                  The password is for uploading the releases to my server, forget about it.

                  But the include errors are about boost, there is a boost.zip file in the Boost folder, you need to unpack it and re-compile (i use a modified version of boost to get things working)(

                  #32759
                  pierrotlo
                  Participant
                    • Topics: 0
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                    Yes.

                    I have unzipped all.
                    but I’m not understand how to compile.
                    No makefile
                    ?

                    #32761
                    atom
                    Keymaster
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                      • ★★★★★

                      Yes there is, you need to go into: Builds/Generated/Linux/Standalone/ for the standalone Makefile, and to Builds/Generated/Linux/VST for the VST version

                      #32762
                      pierrotlo
                      Participant
                        • Topics: 0
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                        • Total: 9

                        Ok it’s seems ok now


                        I apologize.I have not clearly exposed my question
                        I want first to compile the unzipped boost. and I’m not understand really howto.

                        • This reply was modified 9 years, 4 months ago by pierrotlo.
                        • This reply was modified 9 years, 4 months ago by pierrotlo.
                        • This reply was modified 9 years, 4 months ago by pierrotlo.
                        #32777
                        pierrotlo
                        Participant
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                          VST and Standalone sucessfully compiled on Kxstudio (based on Ubuntu 14.04)
                          I’m about to see how to make a DEB packgage.
                          And if goes right I mail to you.
                          Thanks for all

                          #37543
                          m.tarenskeen
                          Participant
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                            • ★★

                            I just tried to load the Linux VST plugin version (Ctrlr version 5.3.71 64 bits) using Qtractor 0.6.4 as host on Fedora 21.

                            The plugin shows up in the list of available VST plugins, but when I try to start it Qtractor crashes.

                            #37557
                            m.tarenskeen
                            Participant
                              • Topics: 30
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                              • ★★

                              I just tried to load the Linux VST plugin version (Ctrlr version 5.3.71 64 bits) using Qtractor 0.6.4 as host on Fedora 21.

                              The plugin shows up in the list of available VST plugins, but when I try to start it Qtractor crashes

                              #49727
                              mrmowgli
                              Participant
                                • Topics: 1
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                                • Total: 12

                                Also using Bitwig on Ubuntu 14.04 x86_64, VST crashes immediately before I can even load a panel. It DOES load without GUI, but since there is no way to set a panel, it’s meaningless.

                                #50042
                                atom
                                Keymaster
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                                  • ★★★★★

                                  I’m downloading the demo of bitwig now and i’ll have a look if i can find what’s wrong

                                  #67955
                                  mrmowgli
                                  Participant
                                    • Topics: 1
                                    • Replies: 11
                                    • Total: 12

                                    I’m running into this too. Would love to know where to put a panel so it’s found by default by the plugin. Also using Bitwig Studio…

                                    #67968
                                    mrmowgli
                                    Participant
                                      • Topics: 1
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                                      Dangit already posted 6 months ago. Sorry about that. Any ideas what the problem is or if there’s a way to make a panel bound to the VST plugin?

                                      #67979
                                      atom
                                      Keymaster
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                                        • ★★★★★

                                        What host, what linux version/distro ?

                                        #67980
                                        mrmowgli
                                        Participant
                                          • Topics: 1
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                                          Hi atom, Ubuntu 14.04LTS, using Bitwig Studio 1.3.5, and I believe it’s the same behavior in older versions as well.

                                          #67985
                                          atom
                                          Keymaster
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                                            • ★★★★★

                                            Well bfd is one thing, but it was crashing when opening UI, i fixed that now the latest nightly should fix that.

                                            There was a problem with the build system not with the code itself.

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