Home › Forums › Platform Specific › OSX › Quick question about OSX Status.
- This topic has 12 replies, 6 voices, and was last updated 11 years ago by atom.
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February 20, 2013 at 5:47 pm #6520
I don’t want this to sound pushy so I apologize if this comes across this way. I am very appreciative of all the work that has gone into this software. Also I totally understand that these things take time to accomplish.
That being said if someone can answer my questions this would be greatly appreciated.
What is the current build of the OSX version of Ctrlr. From reading the posts it seems the OSX version has to be compiled differently then the MS version so it is not like you can just pull down the latest nightly build correct?
Does the latest build work with Logic or not. There are posts about this but they don’t seem to be resolved.
February 20, 2013 at 8:22 pm #6537I’m using at the moment r1305 in standalone mode, so far without problems. No need to compile or so, just double click the dmg, double click the installer and drag Ctrlr to wherever you want it to live. I don’t use Logic, I’m using Digital Performer. At this/my stage of panel development it is not relevant which DAW. I have yet to discover though if an AU instance of my panel “to be” will actually work in Digital Performer. If I find problems I will post them, for sure 😉
February 20, 2013 at 9:38 pm #6542For latest version take a look at http://ctrlr.org/nightly/
February 20, 2013 at 10:38 pm #6552Thanks guys
February 21, 2013 at 8:11 pm #6590I’m trying to keep the current. I’m doing the builds on 10.8.2 with XCode 4.5.2 and compat SDK 10.7 you can always see the build env data in the Help->About box.
March 25, 2013 at 6:30 am #7513The latest few ctrlr revs for mac have been rock solid on my 10.6.8 macPro and macBookPro. Hadn’t fired up my pc for ctrlr till tonight since January 🙂
With that said, I’m curious, are the mac ctrlr revs 32 bit or do they run in 32/64 bit mode depending on the setting of the OS or DAW capability? I’m curious so I know when I’m exporting instances if they’re 64 bit or 32 bit au/vsts
Thanks again atom. To answer the OP’s question I have to say that if it’s running well in 10.6.8 and was compiled in 10.8 the OS X ctrlr builds are ready for prime time.
Monstrum Media | Music, Sound & Software Design, Chicago / San Francisco listen
March 25, 2013 at 9:10 am #7514The binaries are universal that is both 32 and 64bit binaries are inside one binary (that’s why the DMG is that big)
April 12, 2013 at 4:52 am #8098Hi I am new here. I was wondering if there was ever a PowerPC version of any of the builds? This seems to run solid
April 12, 2013 at 10:55 am #8100There was once but i just don’t do PPC builds since i have no way of testing them. Also i’m not sure how is the OS compatibility on PPC, as long as JUCE compiles on PPC (and i think that platform is still supported), Ctrlr should compile too.
April 13, 2013 at 12:36 am #8120If someone can provide me with an environment for PPC builds i’ll be glad to do them, but i’m on X86 and on 10.8.2 OSX level and i don’t think it’s possible to get PPC builds to run in the latest XCode. But i might be wrong.
April 15, 2013 at 3:29 am #8168Thanks. I did a bit of research and you are correct. As is Xcode 4.0 and up cannot compile for PPC. There is some weird work around by installing Xcode 3 and then Xcode 4 and doing a few other things. What a pain.
April 16, 2013 at 2:24 am #8199seeing that the last PPC mac was built in 2006 and hell no apple no longer supports them or even gen 1 or 2 macPros from 2007-2009, I’d suggest to hell with ctrlr attempting to support PPC.
If there ever is a landmark longTermStable release of ctrlr then maybe consider porting it to PPC… but given the ambitious revision schedule of ctrlr I think supporting PPC would be a shot in the foot which would slow down progress to the 99% only for the 1% of ppl still running a PPC mac.
/my2pennies
Monstrum Media | Music, Sound & Software Design, Chicago / San Francisco listen
April 16, 2013 at 10:46 am #8210Like i said i can do that ONYL if i have the appropriate hardware for testing, since i don’t (i barely got a MAC on x86) i can’t provide any support for PPC.
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