September 15, 2017 at 9:16 pm #72935
I’m away from D110 at the moment, will try it when I get back again. It should work on 32bit win or 64bit linux too, which sounds great.September 16, 2017 at 10:53 am #72939
cheers 😉 i was hoping for a discussion about how to deal
with some layout stuff, if you remember the timbre concept,
and programming from the panel. i want to remove the frustrating
aspect of programming the thing.
if you look at the panel, this should be fairly clear without
the actual device there.September 16, 2017 at 11:04 am #72940
so, i’ve got quite a neat little Timbre tab there, but it’s only a few
parameters with a lot of empty space, and i’ve explored the idea of
having something else there – because a Timbre number has to be selected
anyway, and it could be a good place to select the Part being edited as
well. – and this would change all the parameters in view below, with the
rest, to the Part in question.(would have to have something visual with
that, to let the user know they’ve changed Part)
now, this could also be done on the Patch page, which is going to be like
a mixer page, where you can set up a multitimbral setup, or splits and
layers, and assign the outputs, etc.
i suppose you could access the individual parts accessing them from
both pages, that would not be a problem – and would be more convenient.
hope that’s clear so far. should be if you look at the file i uploaded.
but there is an issue here with saving: although edits remain active,
for all parts, Tone and Timbre during ‘the lifetime’ of a Patch edit
ie: until you refresh it by changing the Patch
*even if you power the machine off and on again* (check this out: all
edited tones and timbre, and the patch, will have an asterisk next to
them if they are not in their saved state)
..you can only save one Tone or one Timbre at a time. i don’t know
yet if this means that you lose the edits on the ones on other parts,
i haven’t checked this out thoroughly. but i can worry about this later.
and if it can’t be done, too bad; it is still useful if you are trying
edits during playback of an arrangement, and inserting sysex events.September 16, 2017 at 11:07 am #72941
to recapitulate: saving a Patch requires at least 3 save operations,
if you’ve done an edit to a Tone: you need to save the Tone, and then
the Timbre (if you’ve made a new Timbre), and then you need to save
if you don’t, your Patch won’t be right after you called up another
Patch and go back again.
phew. just had to lay all that on the table, so we know what we’re
talking about.September 16, 2017 at 11:13 am #72942
I’m away from D110 at the moment, will try it when I get back again. It should work on 32bit win or 64bit linux too, which sounds great.
should work on Linux versions when bpanelz is done.
need to tidy up this thread because there have been lots of files
i uploaded to look at. i’m going to remove everything except the
2 relevant files now, and leave just the last good version of the
first version of the Tone editor -which should work for 1-way editing –
and the current version of the more sophisticated(eugh…) rebuild
i’m working on.September 19, 2017 at 8:47 am #72963
another way of looking at Tone layout. from 28 years ago !
makes more sense really. i had thought of aligning the partials
vertically. ?start all over again? : – /September 19, 2017 at 8:49 am #72965September 19, 2017 at 11:07 am #72967
That does actually make a lot of sense.
I found the link to the article those pictures originally came from, it’s good background reading for discussion too, as it’s reviewing the operation of the program.
I have also been looking around for more info on the standalone pg-10 controller, I found the operation manual and service manual, but I don’t know if its a full set of screen prompts. Its a (physical) vertical arrangement of 8 sliders below a more navigable menu system than the D110. All sceeens can be accessed directly from the keypad on the right. They are so expensive when they come up for sale, yet in essence what you have on that screen i think is pretty much like an expanded graphical view of the pg-10.
I have yet to sit down and really go through your panel to date. I will make some time for that this week.
September 19, 2017 at 11:34 am #72969
- This reply was modified 2 months ago by computerchemist.
yeah, i had a PG-10, i sold it. didn’t really get on with it,
and it lacks a backlight on the display. has 2 midi outs or
something, i forget. you have to feed back a midi in for it to
update, and i had difficulty configuring that. wasn’t what i
nice format, and can edit on all parts, but i just wasn’t using it.
i now use my Novation RemoteSL templates to edit, and have backlit
lcd to display info, much better.
i decided to make the Ctrlr editor because it’s impossible to
edit everything with a remote: just not enough pages/presets
on the Novation, and it seemed like the D-110 could be cool
used like a plugin. (also have a k1r that i like a lot, same
deal great cheapie digisynths)
so, yes, probably should’ve started by looking at old atari editors.
but it does follow a very similar logic to what i’m aiming for.
i was considering this type of vertical layout instead the other
day, and i’m still not happy with where i’ve put the LFO controls.
-it’s all a bit up in the air at the moment, to be honest !
(hence my polling for consultation…)September 20, 2017 at 1:18 pm #72972
right, so, what: shall i rejiggle it all into vertical parallel
layout? aaargh.. can do.. man, this is where things get really crazy
with the endless possibilities of design and configuration. you
could just scrap everything and start over at any point.
i quite like the current look, and making all 4 parameters available
in parallel as a concept. don’t really want to do draggable envelopes
(as i haven’t figured out yet what dasfaker’s example does, with
getting mouse position) and that would be essential to fit it all in.
the LFO params need to be moved back into the Pitch section, as that’s
all they do. the Steinberg interpretation is in fact an excellent overview.
but it doesn’t really tell you how partials are doubled when the other one
is off or at zero, nor that pcms don’t go through filter, and so on.
i’m thinking of moving Part Select to the top bar, which would be more
like a PG-10. this still leaves the issue of where the Timbre bank listing
would exist – ah, and all sorts of stuff. this isn’t finished yet, by a long
shot 😀September 20, 2017 at 2:21 pm #72973
Ok, stupid question time. What settings MIDI-wise do you have on your unit (controller, MIDI channel). No matter what I do I can’t get a peep out of either of mine. I went back to that old panel with the CRC checksum errors, and the same thing – except I can make “checksum error” on the LCD with that one 🙂 Are the MIDI channel controls that set input/output/controller operative in the code or am I missing something? My next step is to hook ctrlr up to midiOX and have a look at what it’s doing but I thought I’d ask first if it’s something silly I’m doing.
Funnily enough, not only do I have two D-110s I also have a Kawai K1r. And that works beautifully with the ctrlr controller, so there’s definitely not a problem with my keyboard/midi interface/version of ctrlr etc.
Please don’t tell me you have a Korg M3R too or this will get really freaky.
edit: I personally would stick with the direction you’ve got. Once it’s all operational in its current point maybe then is the time to write version 2 with all your learned knowledge to date, but also with code optimisation, librarian, input settings from D110, changes to positions, etc.
September 20, 2017 at 2:51 pm #72975
- This reply was modified 2 months ago by computerchemist.
ok, you realise the current build is not operational yet..
the first build (at ‘rev034i’ if i recall) should be addressing
MIDIch1 on Part1, with unit number at 17 like the factory
default. maybe try to set basic channel to 1?September 20, 2017 at 6:24 pm #72977September 20, 2017 at 6:25 pm #72982September 27, 2017 at 9:02 am #73109
infernalConundrum. (woops, i forgot to go to work)
how to deal with patchTone and patchToneGroup:
ie: there are tempTimbre memories, pt1-8, plus rhythm part, which
has 1 rhythm setup (as far as i can work out, this is a global kit,
and is not stored with a patch -but i may be wrong. haven’t been able
to store a rhythm setup with a patch yet.
also, with reverb params, have only been able to edit as a global/system parameter, and not per patch.
nor am i confident about saving Reserve per patch: it seems to respond
only as a system setting.
(could this be an OS bug with this version D-110? have not checked version)
looking at page 117 of the D-110 manual.
the steinberg editor layout is good, got some ideas from that.October 18, 2017 at 3:31 am #73241
I’m looking to snag a copy of the Roland D-110 editor but I see most of the box.net links here are dead. Can you post any working versions of this Ctrlr panel?October 18, 2017 at 7:15 am #73242
Roland D-110 rev.034i (exe 64bit Win)
here’s the first version as a Win64 standalone.
it edits the Tone/Timbre on Part1 with MIDIch1.
(unit# 17/basic channel 1 ie: as per factory default)
remember to set midi device out.
(this was originally put up for testing/checking for
any remaining checksum errors etc. – the workspace size
is a bit large, and it does not have load-up settings.
also, it only sends 1-way, does not update screen settings
from the device)
here it is as a bpanelz:
https://app.box.com/s/2ykcy6l7d089drae7yn78wxtb4aee5bfOctober 18, 2017 at 8:49 am #73243
you can try this Rhythm Part editor as well – but i recommend
doing a sysex dump backup before you use it, as it will mangle
your drum part settings, which will take some work to put back
as it was 🙂 – it is putting out sysex, so it should work:
D110 Rhythm Edit v.06 standalone (win64):
(this one was a quick draft – the notes before #35 are not
assigned, and there are no setup defaults. but it could be
interesting to try out. maybe not very useful until it can
have defaults, and maybe save some ‘kits’ in the editor.)
and here’s a look at what a full 8 part version could look
like. this one is *not* a working version, it is just how
far i got with it:
D110 8part v.70 win64 standalone preview:
nb: these are the intial versions, without any Lua, before
i started doing a complete rebuild.October 18, 2017 at 2:03 pm #73244
Yessss thank you so much! I just got a D110 and am anxious to play around with it but damn if it isn’t a pain to use from the LCD screen. I’m also experiencing a weird MIDI issue, had my keyboard hooked up to it last night and it was playing notes fine, then just kind of stopped receiving MIDI. Not sure if I tripped something or there’s a setting that I messed about with, but hoping I can use the editor to diagnose as well as rock outOctober 18, 2017 at 4:20 pm #73245
bear in mind that the factory default setup puts Part1
on MidiCh2, with that first Patch. you could always do
a factory reset if it’s messed up.
let me know if you get any checksum errors and where
they are. this version could do some little adjustments
like default startup values, that ‘got broken’ at some
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