Home Forums General Panels, Components, Macros Roland D-110 panel

This topic contains 201 replies, has 18 voices, and was last updated by  human fly 1 month ago.

Viewing 20 posts - 181 through 200 (of 202 total)
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  • #72935

    badgerigar
    Participant

    I’m away from D110 at the moment, will try it when I get back again. It should work on 32bit win or 64bit linux too, which sounds great.

    #72939

    human fly
    Participant

    cheers 😉 i was hoping for a discussion about how to deal
    with some layout stuff, if you remember the timbre concept,
    and programming from the panel. i want to remove the frustrating
    aspect of programming the thing.
    if you look at the panel, this should be fairly clear without
    the actual device there.

    #72940

    human fly
    Participant

    so, i’ve got quite a neat little Timbre tab there, but it’s only a few
    parameters with a lot of empty space, and i’ve explored the idea of
    having something else there – because a Timbre number has to be selected
    anyway, and it could be a good place to select the Part being edited as
    well. – and this would change all the parameters in view below, with the
    rest, to the Part in question.(would have to have something visual with
    that, to let the user know they’ve changed Part)

    now, this could also be done on the Patch page, which is going to be like
    a mixer page, where you can set up a multitimbral setup, or splits and
    layers, and assign the outputs, etc.

    i suppose you could access the individual parts accessing them from
    both pages, that would not be a problem – and would be more convenient.

    hope that’s clear so far. should be if you look at the file i uploaded.

    but there is an issue here with saving: although edits remain active,
    for all parts, Tone and Timbre during ‘the lifetime’ of a Patch edit
    ie: until you refresh it by changing the Patch
    *even if you power the machine off and on again* (check this out: all
    edited tones and timbre, and the patch, will have an asterisk next to
    them if they are not in their saved state)

    ..you can only save one Tone or one Timbre at a time. i don’t know
    yet if this means that you lose the edits on the ones on other parts,
    i haven’t checked this out thoroughly. but i can worry about this later.
    and if it can’t be done, too bad; it is still useful if you are trying
    edits during playback of an arrangement, and inserting sysex events.

    #72941

    human fly
    Participant

    to recapitulate: saving a Patch requires at least 3 save operations,
    if you’ve done an edit to a Tone: you need to save the Tone, and then
    the Timbre (if you’ve made a new Timbre), and then you need to save
    the Patch.

    if you don’t, your Patch won’t be right after you called up another
    Patch and go back again.

    phew. just had to lay all that on the table, so we know what we’re
    talking about.

    #72942

    human fly
    Participant

    I’m away from D110 at the moment, will try it when I get back again. It should work on 32bit win or 64bit linux too, which sounds great.

    should work on Linux versions when bpanelz is done.
    need to tidy up this thread because there have been lots of files
    i uploaded to look at. i’m going to remove everything except the
    2 relevant files now, and leave just the last good version of the
    first version of the Tone editor -which should work for 1-way editing –
    and the current version of the more sophisticated(eugh…) rebuild
    i’m working on.

    #72963

    human fly
    Participant

    another way of looking at Tone layout. from 28 years ago !
    makes more sense really. i had thought of aligning the partials
    vertically. ?start all over again? : – /

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    #72965

    human fly
    Participant

    and patch:

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    #72967
    computerchemist
    computerchemist
    Participant

    That does actually make a lot of sense.

    I found the link to the article those pictures originally came from, it’s good background reading for discussion too, as it’s reviewing the operation of the program.
    http://www.muzines.co.uk/articles/steinberg-synthworks-d10-20-110-mt32/57

    I have also been looking around for more info on the standalone pg-10 controller, I found the operation manual and service manual, but I don’t know if its a full set of screen prompts. Its a (physical) vertical arrangement of 8 sliders below a more navigable menu system than the D110. All sceeens can be accessed directly from the keypad on the right. They are so expensive when they come up for sale, yet in essence what you have on that screen i think is pretty much like an expanded graphical view of the pg-10.

    I have yet to sit down and really go through your panel to date. I will make some time for that this week.

    #72969

    human fly
    Participant

    yeah, i had a PG-10, i sold it. didn’t really get on with it,
    and it lacks a backlight on the display. has 2 midi outs or
    something, i forget. you have to feed back a midi in for it to
    update, and i had difficulty configuring that. wasn’t what i
    wanted anyway.

    nice format, and can edit on all parts, but i just wasn’t using it.
    i now use my Novation RemoteSL templates to edit, and have backlit
    lcd to display info, much better.

    i decided to make the Ctrlr editor because it’s impossible to
    edit everything with a remote: just not enough pages/presets
    on the Novation, and it seemed like the D-110 could be cool
    used like a plugin. (also have a k1r that i like a lot, same
    deal great cheapie digisynths)

    so, yes, probably should’ve started by looking at old atari editors.
    but it does follow a very similar logic to what i’m aiming for.
    i was considering this type of vertical layout instead the other
    day, and i’m still not happy with where i’ve put the LFO controls.
    -it’s all a bit up in the air at the moment, to be honest !
    (hence my polling for consultation…)

    #72972

    human fly
    Participant

    right, so, what: shall i rejiggle it all into vertical parallel
    layout? aaargh.. can do.. man, this is where things get really crazy
    with the endless possibilities of design and configuration. you
    could just scrap everything and start over at any point.

    i quite like the current look, and making all 4 parameters available
    in parallel as a concept. don’t really want to do draggable envelopes
    (as i haven’t figured out yet what dasfaker’s example does, with
    getting mouse position) and that would be essential to fit it all in.

    the LFO params need to be moved back into the Pitch section, as that’s
    all they do. the Steinberg interpretation is in fact an excellent overview.
    but it doesn’t really tell you how partials are doubled when the other one
    is off or at zero, nor that pcms don’t go through filter, and so on.

    i’m thinking of moving Part Select to the top bar, which would be more
    like a PG-10. this still leaves the issue of where the Timbre bank listing
    would exist – ah, and all sorts of stuff. this isn’t finished yet, by a long
    shot 😀

    #72973
    computerchemist
    computerchemist
    Participant

    Ok, stupid question time. What settings MIDI-wise do you have on your unit (controller, MIDI channel). No matter what I do I can’t get a peep out of either of mine. I went back to that old panel with the CRC checksum errors, and the same thing – except I can make “checksum error” on the LCD with that one 🙂 Are the MIDI channel controls that set input/output/controller operative in the code or am I missing something? My next step is to hook ctrlr up to midiOX and have a look at what it’s doing but I thought I’d ask first if it’s something silly I’m doing.

    Funnily enough, not only do I have two D-110s I also have a Kawai K1r. And that works beautifully with the ctrlr controller, so there’s definitely not a problem with my keyboard/midi interface/version of ctrlr etc.

    Please don’t tell me you have a Korg M3R too or this will get really freaky.

    edit: I personally would stick with the direction you’ve got. Once it’s all operational in its current point maybe then is the time to write version 2 with all your learned knowledge to date, but also with code optimisation, librarian, input settings from D110, changes to positions, etc.

    #72975

    human fly
    Participant

    ok, you realise the current build is not operational yet..

    the first build (at ‘rev034i’ if i recall) should be addressing
    MIDIch1 on Part1, with unit number at 17 like the factory
    default. maybe try to set basic channel to 1?

    #72977

    human fly
    Participant

    >>>

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    #72982

    human fly
    Participant

    >>>

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    #73109

    human fly
    Participant

    infernalConundrum. (woops, i forgot to go to work)
    how to deal with patchTone and patchToneGroup:
    ie: there are tempTimbre memories, pt1-8, plus rhythm part, which
    has 1 rhythm setup (as far as i can work out, this is a global kit,
    and is not stored with a patch -but i may be wrong. haven’t been able
    to store a rhythm setup with a patch yet.

    also, with reverb params, have only been able to edit as a global/system parameter, and not per patch.

    nor am i confident about saving Reserve per patch: it seems to respond
    only as a system setting.
    (could this be an OS bug with this version D-110? have not checked version)

    looking at page 117 of the D-110 manual.
    the steinberg editor layout is good, got some ideas from that.

    #73241

    khyber
    Participant

    I’m looking to snag a copy of the Roland D-110 editor but I see most of the box.net links here are dead. Can you post any working versions of this Ctrlr panel?

    #73242

    human fly
    Participant

    Roland D-110 rev.034i (exe 64bit Win)

    https://app.box.com/s/5jpixv96pmvsflooxsi49w69jl1iv4tr

    here’s the first version as a Win64 standalone.
    it edits the Tone/Timbre on Part1 with MIDIch1.
    (unit# 17/basic channel 1 ie: as per factory default)

    remember to set midi device out.

    (this was originally put up for testing/checking for
    any remaining checksum errors etc. – the workspace size
    is a bit large, and it does not have load-up settings.
    also, it only sends 1-way, does not update screen settings
    from the device)

    here it is as a bpanelz:
    https://app.box.com/s/2ykcy6l7d089drae7yn78wxtb4aee5bf

    #73243

    human fly
    Participant

    you can try this Rhythm Part editor as well – but i recommend
    doing a sysex dump backup before you use it, as it will mangle
    your drum part settings, which will take some work to put back
    as it was 🙂 – it is putting out sysex, so it should work:
    D110 Rhythm Edit v.06 standalone (win64):
    https://app.box.com/s/xk11oxzuh7c85hv6xddmfbnobo6s75dl

    (this one was a quick draft – the notes before #35 are not
    assigned, and there are no setup defaults. but it could be
    interesting to try out. maybe not very useful until it can
    have defaults, and maybe save some ‘kits’ in the editor.)

    and here’s a look at what a full 8 part version could look
    like. this one is *not* a working version, it is just how
    far i got with it:
    D110 8part v.70 win64 standalone preview:
    https://app.box.com/s/roz8iybvd42xi6zjm7yjtcwt43kmnpvi

    nb: these are the intial versions, without any Lua, before
    i started doing a complete rebuild.

    #73244

    khyber
    Participant

    Yessss thank you so much! I just got a D110 and am anxious to play around with it but damn if it isn’t a pain to use from the LCD screen. I’m also experiencing a weird MIDI issue, had my keyboard hooked up to it last night and it was playing notes fine, then just kind of stopped receiving MIDI. Not sure if I tripped something or there’s a setting that I messed about with, but hoping I can use the editor to diagnose as well as rock out

    #73245

    human fly
    Participant

    bear in mind that the factory default setup puts Part1
    on MidiCh2, with that first Patch. you could always do
    a factory reset if it’s messed up.

    let me know if you get any checksum errors and where
    they are. this version could do some little adjustments
    like default startup values, that ‘got broken’ at some
    point.

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