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just had this happen on reload
where loads of hidden copies of ojects reappear..
that can be very discouraging for newbs.
i have no idea when i created these or why they are
there. seems my groups are doubled up as well, have to go and
clean all that up now.any idea why this has to happen? suggestions for avoiding it?
i’ve tried really hard to be meticulous about stuff like this
and have a clean build.(skip>>)
no Mac here.
it crashed the 1st time when i tried to move a locked
object with PC kbd arrows keys.
2nd time, i have no idea. been ok otherwise, i save
regularly.i can’t seem to get the crash reports though, so i’m
going to have to change the Ctrlr folder permissions
to allow it to be written to. doesn’t always work as
advertised though.by all means yes, please visit the D-110 panel thread
and give a hand. i got a fair bit done this morning
– and remembered a few improvements i’d like to see
to Ctrlr, you’ll see –one thing that would be good would be to implement
reading presets off the synth onto parameters in
the plugin/panel, like with the Virus panel.
but essentially, dealing with checksum, and overcoming
the 64 VSTIndexes limit will be first. i messed up the
Indexes in my original drafts, through re-ordering my
Modulator list for readability, and i couldn’t get
default startup values to stick.the perfect plugin editor would have access to a kind
of librarian for presets, i don’t know if anyone’s done
that yet? first of all, though i just want to get a
basic Tone Edit finished for people to try out. after that,
i’ve made provision for a ‘patch’/multi edit page, and
rhythm part edit, both of which i think offer some good
possibilities.not all machines. pre- D-series didn’t have checksums,
and other manufs still didn’t use them, quite often.the Remote has a ‘Roland’ datatype. you can’t input it
in the editor, you have to do it on the RemoteSL.so you upload your template, and go through each object
in turn, wiggle the control, hit ‘edit’, change the
data type parameter, hit write twice, and it will then
produce the checksum automatically. you can check all
this in midiox.this isn’t documented, i just found out by doing it.
i don’t know if all checksums are the same method,
but it works for Roland gear.i also re-did the Kawai K1 templates, it comes out at
3 pages, no checksum, works a treat. did eMu orbit 9090
as well, for old time’s sake (did that one back on the
atari in 96)the trouble with NRPNs … is that they are not device specific.
sysex would’ve been perfect if it hadn’t been given timing priority.
(Dave? !! why?)the RemoteSL wraps the entire message – which i’ve never used
successfully trying to prog it with a sequencer – and ‘Nulls’ it
at the end, by the look of things. this is desirable because you
can otherwise end up sending your data#6 CC to the wrong parameter.
and i imagine it’s difficult to tweak multiple parameters in the
same tweak session. you can crash sysex too, and end up with a
data error message with the old, slow processors, if the data
gets mixed up.i don’t know if any panels here use NRPN? the other strange thing
about NRPN is that the parameter numbers given often don’t corres-
pond to the sysex parameter address numbers. i call that perverse,
but i’m sure they had their reasons.where’s that pesky Lua, then? how do i use that?
i also need the Lua for more than 64 params.(this morning’s listening:
https://www.youtube.com/watch?v=P2fh2WU-AjM )- This reply was modified 7 years, 3 months ago by human fly.
sorry to contradict bro 😉
but no it isn’t: RPN’s only address about three generic params.
the D-110 doesn’t handle NRPNs, if you check the MIDI implementation.
i’ve already mapped up the whole machine to a Novation RemoteSL, using
sysex and it works great. it’s a good little digital synth, i wouldn’t
be without it now, love that funky junk.i’m just transferring all that over to my Ctrlr panel now.
it seems the signifier for checksum is z5, and i’m going to have to
crib the Lua, – like i know how the f*** to do that 🙂 –
we’re getting there, it’s only taken me a year !check also my little addendum this morning with some notes on
calculating roland checksum. checksum for dummies(>>> me)i’ve also done the JV-1080, all of Patch edit, mapped to the
Remote. i actually don’t find the 2 machines very different.
i almost prefer..yeah i think i do…the D-110. mo’oldskool
sound.- This reply was modified 7 years, 3 months ago by human fly.
i had another Ctrlr crash. can’t identify why this time,
and it didn’t write the crash report: probably because
Ctrlr tries to write to a folder with security/permissions.
>not very keen on changing permissions inside ‘progam files’,
and haven’t seen any mention of it anywhere.great program!
it has a few quirks that have driven me mad at times,
but it’s really good.(skp>>)
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- This reply was modified 7 years, 3 months ago by human fly.
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yes, i selected ALL items in List 😀 click, shift, scroll to bottom, make
visible on canvas. zoom, your entire project tries to squeeze into the top
left corner.so now i know not to do that again.
and i didn’t have to, the groups were there, out of sight because i had
resized the main window/tabs down, to fit some stuff on the work area
while i messed around with it and made copies, to be dragged onto
their respective panes – that kind of thing;what it is.. is i decided to rebuild a previous project from scratch:
i resaved it with all groups and contents deleted, to have empty tabs,
and rethink the tabs structure, before re-populating it, using the
groups from the old project, copied across between project windows,
and fixing these – filling in all the sysex and value ranges etc –
before copying each group 3 times, because it’s a roland 4-partial
synth, and then i just have to go through and amend 1 byte rather
than copy it all in for each parameter.i think ‘make visible is DEFINITELY NOT the thing to do
at that point, lol. that was catastrophic: everything
re-aligned to left, horrible, had to bail out and hope
it didn’t autosave – there was a backup of course, and
on closer examination, my groups were stashed out of sight
in the main container, but not on any tabs, and i’m
pretty sure i left them locked on a tab last time…
i’ll try again, see what i did wrong.the way to copy multiple objects is to have them all
in a group, locked – and i think each item locked would
be a good idea. anyway, i’m encouraged that i can do this
somehow now, just a matter of figuring out how to do it
reliably, and not screw up hours of work.skip>
16 Dec2016 – back to this. entering some sysex messages.
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