SepticUnderground

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  • in reply to: new M00G Voyager VST/AU Panel #103143
    SepticUnderground
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      Looks awesome but doesnt get passed logics au validation.
      I had to manually scan for validation with the plugin manager.

      Long story short, it works now, very nice panel!

      Thx much appreciated!

      BTW, I cannot find the glide switch (on/off) and release (on/off) switch.
      There is a glide potmeter and the external keyboard gate switch is there but not the release on/off ( I use this one fairly often when sequencing the moog). Is there a possibility that you add the 2 switches ( or at least the the release switch) Glide I can turn off with the setting of zero on the dial.

      • This reply was modified 5 years, 1 month ago by SepticUnderground. Reason: found there were no glide and release switches
      in reply to: Nordlead 4 #27897
      SepticUnderground
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        anybody build one for NL4 ?

        and would like it to share aswell 🙂 ?

        in reply to: r1452 build #1921
        SepticUnderground
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          thx for the OSX builds, gonna test the DStation and the Prophet08 soon

          in reply to: r1452 build #1920
          SepticUnderground
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            thx for the OSX builds, gonna test the DStation and the Prophet08 soon

            in reply to: MAC shit/builds #1773
            SepticUnderground
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              FYI

              I use a Razer Krait gaming mouse on my mac pro, and that thing is lightning fast, even at a very low speed setting in prefs it flies over my big ass cinema screens like a F18 Hornet jetfighter:)

              http://store.razerzone.com/store/razeru … .169417300

              in reply to: Some updates #1755
              SepticUnderground
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                @Atom:

                are you gonna do standalone’s in the OSX releases besides AU too?

                I really like too have the editors outside Logic on a seperate (spaces)screen for editing. The Audiounit editor adds a unwanted track ( itrigger my synths audio and mid from one audio object now) The editor would add one track per synth in my enviroment thats got too much objects already as it is <img decoding=” title=”Very Happy” />

                On OSX midi ports can be accessed from different apps at the same time so that is no prob.

                Anyways thanks for the OSX support ofc…

                in reply to: Roland D-50/550 #1616
                SepticUnderground
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                  Ok great, that opens up the way to a lot of possible editors <img decoding=” title=”Smile” />

                  Yeah time is always working against us.

                  Appreciate your efforts for this ctrl.org project :thumps up!

                  in reply to: Roland D-50/550 #1614
                  SepticUnderground
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                    http://www.squest.com/Windows/Instrumen … index.html

                    You can use this as a referrence perhaps.

                    D50/D550 and Roland VC-1 (d50 card) are sysex-wise the same. Only a few midi CCs are available, most is done via SYSEX, dont know if the ctrlr.app supports SysEX?

                    Love to use one ctrlrapp of the D50/VC1 for the iPad

                    in reply to: Drop Standalone support? #1609
                    SepticUnderground
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                      "DBM":6cgtf0uq wrote:
                      "TonE":6cgtf0uq wrote:
                      I use also only the vst versions, my goal is always using ctrlr in real tracks, not playing around with the standalone. Imo standalone versions are a waste of energy as there are vst to standalone host converters.[/quote:6cgtf0uq]
                      Says Who ?
                      I use stand alones to do sound design for patches and only record my synths as audio in real time to keep my sound design and recording split which makes recording time much more efficient …not playing around with knobs and or mouse !

                      As he said he can just drop the audio interface section to speed up process and that’s just fine for me I can do all of that through audio midi setup anyway .[/quote:6cgtf0uq]

                      I totally agree with DBM.

                      I am using Logic and audiounits usage is a bit clumsy for remote controlling only…I prefer the use of standalone editors aswell on OSX, it works perfectly. Audiosupport can be dropped that is routed via Logic.

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